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XenSysOp.DOC
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UniversalWars Xenolink SysOps docs
----------------------------------
________________
/ \ Copyright (c) 1993 by Paulo Laureano
< Universal Wars > All rights reserved worldwide
\________________/ Xenolink BBS door version v0.06 docs
Disclaimer
-=-=-=-=-=
First of all the disclaimer. I take no (zero, niente, nada) responsability
for what this door can do to your system. If anythings gets lost destroyed,
goes crazy, escapes to hawai with your wife/husband, hits your dog, it's
up to you to ensure pay of any damage caused by this door (material or
whatever). You, the sysop, user, whatever take full responsability for
using this software.
As far as I can tell it registers no enforcer hits, does not mess with
internal xenolink data, or anything that appears remotelly dangerous, BUT
as I've said previously it's your problem. Your risk. I made an option to
lead a very dull life and can do quite well without the emotions off a
court room.
If you are not willing to accept all responsability and risks delete the
software.
Distribution
-=-=-=-=-=-=
This door may be freely (XUWARS & CUWARS) distributed.
XenolinkFreeware
-=-=-=-=-=-=-=-=
This archive and all its contents are XenolinkFreeware, meaning in other
words that xenolink sysops do not have to pay a dime for it, however, I
don't want to allow access to my software outside the universe of
REGISTERED xenolink sysops (by registered I mean registered with the author
of the xenolink software, Jonathan Forbes) or users of other (amiga or
otherwise) bbs software.
If you area author of any utilities/games for xenolink I would off course
enjoy a registration offer of your software. I'm not a rich person so I
can't register everything, and as I rather not use unregistered versions
for long I end up deleting most things after a while. I would love to have
a "trade" with you! If you're not interested in being a nice guy forget
this, use and enjoy Universal Wars for free like every other sysop.
System requirements
-=-=-=-=-=-=-=-=-=-
Xenolink Z3A, plus the hardware/software required for that version of
Xenolink. It will probably work on (Z4) 1.90...
How to install
-=-=-=-=-=-=-=
Create a directory for Universal Wars and copy the archive contents to
that directory (XUWARS file and the entire ANSI directory are required).
Then edit your menu(s) to copy the config file to the "doors:" directory
and to use the door.
For Xenolink 1.90 or higher systems please notice that the FULL path,
including the "doors:" assign are required:
CMD = "UW" 1-255 /* xenolink 1.90 or higher */
{
doscommand "copy doors:uwars/uwars.cfg doors:"
XenolinkDoor "^4096^1^DOORS:UWARS/XUWARS"
}
If you are running Xenolink Z3A (the version previous to 1.90) the old
way of setting up a door is used and there is no need for the uwars.cfg
file:
CMD = "UW" 1-255 /* xenolink Z3A way of setting up doors */
{
XenolinkDoor "^4096^1^UWARS/XUWARS"
}
WHICH MEANS:
------------
doscommand "copy doors:uwars/uwars.cfg doors:" - this copies the directory
information of the door to "doors:" (required for xenolink 1.90 or higher,
not necessary for Z3A). Remember to edit this file to adjust the path to
your setup!
^4096 is the stack
^1 is the number of nodes that can use the door at the same time (for
UniversalWars is one!!)
^DOORS:UWARS/XUWARS is the directory and filename of the Universal Wars
door and path to the ANSI directory (in the example Universal wars
would expect to find its ansi files in DOORS:UWARS/ANSI).
If you are using a version previous to 1.90 the line is slightly
diferent: ^UWARS/XUWARS.
Alternative setups
-=-=-=-=-=-=-=-=-=
Universal Wars will allow 9 games to be running. That should be more than
most boards need, however if this doors gets real popular or something
similar you can install multiple rooms/directories of Universal Wars by
using multiple paths (and configuration files if you are using Xenolink
1.90 or higher);
example:
CMD = "UW1" 1-255 /* xenolink 1.90 or higher */
{
doscommand "copy doors:uwars01/uwars.cfg doors:"
XenolinkDoor "^4096^1^DOORS:UWARS01/XUWARS"
}
CMD = "UW2" 1-255 /* xenolink 1.90 or higher */
{
doscommand "copy doors:uwars02/uwars.cfg doors:"
XenolinkDoor "^4096^1^DOORS:UWARS02/XUWARS"
}
this would setup two rooms with 9 games each... you can do this forever
having virtually game rooms with diferent access levels, secret rooms
(unlisted on menus), etc. Just remember to copy both the door and the ANSI
directory to each directory AND edit the configuration file of each
directory. Universal wars will create the required datafiles, etc.
If you are running Xenolink Z3A (the version previous to 1.90) the old
way of setting up a door is used and there is no need for the uwars.cfg
file:
CMD = "UW1" 1-255 /* xenolink Z3A way of setting up doors */
{
XenolinkDoor "^4096^1^UWARS01/XUWARS"
}
CMD = "UW2" 1-255 /* xenolink Z3A way of setting up doors */
{
XenolinkDoor "^4096^1^UWARS02/XUWARS"
}
MAINTENANCE
-=-=-=-=-=-
None, hopefully. All game datafiles files have the same size, if one gets
corrupted just delete it. The game runs the events when users enter it, no
cron programs are necessary.
Turns are made dailly, games that are not played for 31 days are deleted,
once victory is achieved in one game it will be available after 31 days.
DELETING ONE/ALL GAMES
-=-=-=-=-=-=-=-=-=-=-=
To delete a game simply delete the Game#.dat (where # is the number of the
game to be deleted).
To delete all games simply all Game#.dat (where # is the number of the
each game) files.
IF A FILE GETS DAMAGED
-=-=-=-=-=-=-=-=-=-=-=
All game#.dat have exactly the same size. If a file has a diferent size
simply delete it since it is damaged/corrupted.
How can I report bugs & problems
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
On the Xenolink echos and by netmail to 2:362/4...
You may also call the bbs directly and check how is progress on the door,
you may access the door on your first call.
The number is ++351-1-705070 and it has a v32bis modem.